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Connecting Cargo to Cinema 4D (C4D)
Maxx Burman avatar
Written by Maxx Burman
Updated over a week ago

Initial Setup

  1. Ensure the C4D version you're using is supported by Cargo: Cargo Supported 3D software and render engines

  2. To connect Cargo to Cinema 4D, first follow the Basic Software Setup guide, ensuring that C4D is shut down before starting.

  3. After you have selected your version of Cinema 4D, Cargo will install all necessary files to your computer and ask you to activate your plugin.

To enable the Cargo Plugin, open Cinema 4D and from the file menu navigate to:

Extensions → Cargo

The Cargo window will open.
Click “Connect” and make sure the checkbox indicates “Connected to Cargo".

Before importing, ensure you choose a supported Renderer


C4D Troubleshooting

Octane Materials Not Loading

If you're using Octane as your render engine, before you import assets from Cargo, click the “Render Settings” tab in C4D and change the render engine from “Standard Renderer” to “Octane Renderer”.

Cannot import into C4D, C4D crashes

First, ensure you're using a supported version of C4D

Completely removing all associated Cargo files will ensure that a reinstallation is successful at resolving your issue.

Remove Cargo application files

  1. Navigate to: C:\Users\<YourUsername>\AppData\Roaming

  2. Delete kitbash3d folder

  3. Delete Cargo by KitBash3D folder

  4. Empty Recycle Bin

Uninstall Cargo

  1. From the Start menu, run the Window Uninstaller to uninstall Cargo

  2. Ensure the app has been cleared from your Recycle Bin

Reinstall Cargo

  1. Ensure your 3D software is shut down

  2. Install the latest version of Cargo from https://kitbash3d.com/pages/cargo-download
    (note the file name of the Cargo application is NOT the version number)

  3. Log into Cargo

  4. ACCOUNT > SOFTWARE SETTINGS > ADD NEW SOFTWARE > SELECT C4D

  5. Allow Cargo to install the plugin into C4D

  6. Open your C4D and enable the Cargo plugin in all locations

  7. Select a render engine if applicable

  8. Select an asset to import


Cargo Logs

If the above steps do not allow you to import an asset into C4D, locating and sending the logs from the dates you experienced the issue will be helpful for the team to see what's going on behind the scenes.

Windows OS

Take the below steps

  1. In the File Explorer, navigate to: Windows: C:\Users[username]\AppData\Roaming\kitbash3d\Logs\cargo.log
    There are two logs here: cargo.log and cargo-platform-services.log.

  2. Zip up this folder and reply back to us with the logs from the date you experienced the issue

  3. We'll get back to you as soon as our team is able to review the logs.

macOS

  1. In Finder, use CMD+SHIFT+. to reveal hidden folders

  2. In /Users locate the /kitbash3d/ folder

  3. In /kitbash3d/ folder, locate the logs folder

  4. Please email us the most recent file from the Logs folder.

Once our team is able to review the logs, we'll get back to you with more information about the issue you experienced.



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