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Cargo Supported 3D Software and Render Engines
Cargo Supported 3D Software and Render Engines

Verify that Cargo supports your 3D Software and Render Engine

Maxx Burman avatar
Written by Maxx Burman
Updated over a week ago

Cargo is a desktop-based application available for Windows and macOS computers.

Cargo for Windows

Cargo for Windows supports the following 3D Software and Render Engines:

3ds Max

Blender*

Cinema 4d

Maya

Unreal*

Unity

Houdini (Beta)

3ds Max 2021

3ds Max 2022

3ds Max 2023

3ds Max 2024

Blender 3.0

Blender 3.1

Blender 3.2

Blender 3.3 LTS

Blender 3.4

Blender 3.5

Blender 3.6
Blender 4.0

Blender 4.1

Blender 4.2
Blender 4.2.1

R25

R26

2023
2024.2

2024.3

2024.4

2024.4.1

2024.5.1

Maya 2020

Maya 2022

Maya 2023

Maya 2024

Maya 2025.1

Unreal 5.0

Unreal 5.1

Unreal 5.2

Unreal 5.3

Unreal 5.4

Unreal 5.4.1

Unreal 5.4.4

2020

  • 2020.1

  • 2020.2

  • 2020.3

2021

  • 2021.3

2022

  • 2022.3

2023

  • 2023.1

  • 2023.2

  • 2023.3

19.0

19.5

20

20.5

Arnold

Octane

Redshift*

Vray

Eevee

Cycles

Native

Octane

Redshift

Vray

Arnold

Octane

Redshift*

Vray

Built-In

URP

HDRP

Mantra
Karma (MaterialX)

Arnold

Redshift*

VRay

*Cargo supports Blender downloaded from blender.org only.

*Cargo supports Unreal versions downloaded from the Epic Games Launcher only.
At this time, Cargo does not support Unreal from source.

*Cargo supports Redshift versions 3.5 and below in 3DS Max, Maya and Houdini.

For status updates on Cargo support for Redshift 3.6, visit our Feedback Center post.

Windows system requirements

  • PC running Windows Operating System 10 or later

  • Minimum internet connection speed is 20mb/s

  • Minimum 15GB free disk space per Kit

  • CPU: 6 Core Processor

  • GPU: 8GB of VRAM

  • RAM: 32GB

  • Monitor Resolution: 1920x1080

The above system requirements are the minimum to get Cargo up and running with some great assets to start building your world.

However, as scenes are created and more assets are imported, your machine capabilities may become a limiting factor to the ambitions of the project. That is why we offer multiple download options for texture sizes and resolutions and indicate the size of each asset before download and importing.

It is always best practice to understand the tools and methods to optimize your scene in order to get the most out of your chosen software and projects.



Cargo for Mac

Cargo for macOS supports the following 3D Software and Render Engines:*

3D Software

Blender

Unreal

C4D

Blender 3.0

Blender 3.1

Blender 3.2

Blender 3.3 LTS

Blender 3.4

Blender 3.5

Blender 3.6
Blender 4.0

Blender 4.1

Blender 4.2

Unreal 5.0

Unreal 5.1

Unreal 5.2

Unreal 5.3

Unreal 5.4

2023

2024

2024.5

Renderer

Eevee

Cycles

Native

Octane

Redshift

Vray

*If you have a 3D software that is not currently supported, you can join our waitlist here to be notified via email as soon as it's ready: https://kitbash3d.com/pages/cargo-mac-waitlist

Mac System Requirements

  • Mac running OS11 Big Sur or later

  • Minimum internet connection speed is 20mb/s

  • Minimum 15GB free disk space per Kit

  • CPU/GPU: Apple M1 Pro 16

  • RAM: 32GB unified memory

Cargo does not support Intel-based Mac computers.

The above system requirements are the minimum to get Cargo up and running with some great assets to start building your world.

However, as scenes are created and more assets are imported, your machine capabilities may become a limiting factor to the ambitions of the project. That is why we offer multiple download options for texture sizes and resolutions and indicate the size of each asset before download and importing.

It is always best practice to understand the tools and methods to optimize your scene in order to get the most out of your chosen software and projects.


Want to see your software supported in Cargo? Leave a post on our Feedback Center.

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