Cargo for macOS is currently in Beta, supporting Blender, C4D and Unreal.
For specific 3D software version support, read this article.
Cargo is a desktop-based application available for Windows and macOS computers.
Additionally, the following system requirements apply
Windows OS
PC running Windows Operating System 10 or later
Minimum internet connection speed is 20mb/s
Minimum 15GB free disk space per Kit
CPU: 6 Core Processor
GPU: 8GB of VRAM
RAM: 32GB
Monitor Resolution: 1920x1080
macOS
Mac running OS11 Big Sur or later
Minimum internet connection speed is 20mb/s
Minimum 15GB free disk space per Kit
CPU/GPU: Apple M1 Pro 16
RAM: 32GB unified memory
Cargo does not support Intel-based Mac computers.
The above system requirements are the minimum to get Cargo up and running with some great assets to start building your world.
However, as scenes are created and more assets are imported, your machine capabilities may become a limiting factor to the ambitions of the project. That is why we offer multiple download options for texture sizes and resolutions and indicate the size of each asset before download and importing.
It is always best practice to understand the tools and methods to optimize your scene in order to get the most out of your chosen software and projects.
To see the full list of 3D software and render engines supported in Cargo, check out the following resource: Supported 3D Software / Render Engines