Cargo is a desktop-based application available for Windows and macOS computers.
Cargo for Windows
Changelog https://kitbash3d.canny.io/changelog
Cargo for Windows supports the following 3D Software and Render Engines:
3ds Max | Blender* | Cinema 4d | Maya | Unreal* | Unity | Houdini (Beta) |
3ds Max 2021 3ds Max 2022 3ds Max 2023 3ds Max 2024 | Blender 3.0 Blender 3.1 Blender 3.2 Blender 3.3 LTS Blender 3.4 Blender 3.5 Blender 3.6 Blender 4.1 Blender 4.2 | R25 R26 2023 2024.3 2024.4 2024.4.1 2024.5 | Maya 2020 Maya 2022 Maya 2023 Maya 2024 Maya 2025.1 | Unreal 5.0 Unreal 5.1 Unreal 5.2 Unreal 5.3 Unreal 5.4 Unreal 5.4.1 Unreal 5.4.2 | 2020
2021
2022
2023
| 19.0 19.5 20 20.5 |
Arnold Octane Redshift* Vray | Eevee Cycles | Native Octane Redshift Vray | Arnold Octane Redshift* Vray |
| Built-In URP HDRP | Mantra Arnold Redshift* VRay
|
*Cargo supports Blender downloaded from blender.org only.
*Cargo supports Unreal versions downloaded from the Epic Games Launcher only.
At this time, Cargo does not support Unreal from source.
*Cargo supports Redshift versions 3.5 and below in 3DS Max, Maya and Houdini.
For status updates on Cargo support for Redshift 3.6, visit our Feedback Center post.
Windows system requirements
PC running Windows Operating System 10 or later
Minimum internet connection speed is 20mb/s
Minimum 15GB free disk space per Kit
CPU: 6 Core Processor
GPU: 8GB of VRAM
RAM: 32GB
Monitor Resolution: 1920x1080
The above system requirements are the minimum to get Cargo up and running with some great assets to start building your world.
However, as scenes are created and more assets are imported, your machine capabilities may become a limiting factor to the ambitions of the project. That is why we offer multiple download options for texture sizes and resolutions and indicate the size of each asset before download and importing.
It is always best practice to understand the tools and methods to optimize your scene in order to get the most out of your chosen software and projects.
Cargo for Mac
Cargo for macOS supports the following 3D Software and Render Engines:*
3D Software | Blender | Unreal | C4D |
| Blender 3.0 Blender 3.1 Blender 3.2 Blender 3.3 LTS Blender 3.4 Blender 3.5 Blender 3.6 Blender 4.1 Blender 4.2 | Unreal 5.0 Unreal 5.1 Unreal 5.2 Unreal 5.3 Unreal 5.4 | 2023 2024 2024.5 |
Renderer | Eevee Cycles |
| Native Octane Redshift Vray |
*If you have a 3D software that is not currently supported, you can join our waitlist here to be notified via email as soon as it's ready: https://kitbash3d.com/pages/cargo-mac-waitlist
Mac System Requirements
Mac running OS11 Big Sur or later
Minimum internet connection speed is 20mb/s
Minimum 15GB free disk space per Kit
CPU/GPU: Apple M1 Pro 16
RAM: 32GB unified memory
Cargo does not support Intel-based Mac computers.
The above system requirements are the minimum to get Cargo up and running with some great assets to start building your world.
However, as scenes are created and more assets are imported, your machine capabilities may become a limiting factor to the ambitions of the project. That is why we offer multiple download options for texture sizes and resolutions and indicate the size of each asset before download and importing.
It is always best practice to understand the tools and methods to optimize your scene in order to get the most out of your chosen software and projects.
Want to see your software supported in Cargo? Leave a post on our Feedback Center.