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What 3D Software / Render Engines do your assets work in?
What 3D Software / Render Engines do your assets work in?

An up-to-date list of supported file formats and render engines for ALL our Kits.

Maxx Burman avatar
Written by Maxx Burman
Updated over a week ago

The following article refers to Kits purchased and downloaded from KitBash3d.com and not Kits unlocked and managed in Cargo. With Cargo, simply connect your 3D Software, search and filter every KitBash3D Model and Material, then add them right to your project using 1-Click import.


Supported File Formats & Render Engines

Our Kits come with native files for the following 3D software. Find your preferred software from the list to see which render engines and versions we support across all Kits available on KitBash3D.com.


3Ds Max

Render Engines

Arnold (Native)

Octane

Redshift

Vray


Blender

Render Engines

Eevee (Native)

Cycles (Native)


Cinema 4D

Render Engine

Octane (Native)

Redshift

Vray


Houdini

Render Engine

Mantra (Native)


Maya

Render Engine

Arnold (Native)

Octane

Redshift

Vray


Unity

Render Engine

Built-in (Native)

HDRP


Unreal

Render Engine

Native

UE5


Don't See your Render Engine on the List?

You can download another variant of your 3D software, such as VRay, and use either your render engines material converter, or convert the materials manually.

Don't See your 3D Software on the List?

You can download the FBX and OBJ files of a Kit from our website. Depending on your 3D software, you may have to do quite a bit of manual work to get the Kits setup, such as rebuilding materials, but you will have all the geometry and texture maps to work with.

If you’d like to see if we’re working on native support for your 3D software, or suggest a software to support, let us know on our Feedback Center.

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