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How to Open a Kit in Unity with Textures Linked
How to Open a Kit in Unity with Textures Linked

A step-by-step guide to opening your game-ready Kit in Unity

Steve avatar
Written by Steve
Updated over a week ago

We often get questions from creators about textures not linking up or showing up properly in their Kits. This typically means the the file path wasn't set up correctly.

Follow the steps below to open up your Kit in Unity with textures linked properly and get to creating your dream world!

Step 1: Go to KitBash3D

Step 2: Click on your Account

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Step 3: Click on the Kit you want to download

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Step 4: Select Unity

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Step 5: Select your desired render engine

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Step 6: Select your resolution

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Step 7: Select Files And Textures

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Step 8: Click on DOWNLOAD

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Step 9: Allow multiple downloads

Be sure to allow multiple downloads in your browser when downloading Files and Textures together. These will come in two separate zip files to improve download speed.

Step 9 screenshot

Step 10: Create or open a project in Unity

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Step 11: Unzip both Kit files

Unzip the .unity.hdrp (or .builtin) and .unity.hdro.2k (or 4k) files

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Step 12: Open the 2k or 4k folder

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Step 13: Ctrl +A to select all and copy all textures in the 2k or 4k folder

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Step 14: Open the CommonTextures folder

*Note: the kb3d_metadata.json file is there for support and versioning purposes, so there's no action needed. You can pretend it's not even there. :)

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Step 15: Paste all the textures into the Common Textures folder

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Step 16: Copy the CommonTextures and neosanfrancisco folders

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Step 17: Paste folders into the Asset folder in your Unity project

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Step 18: Start building your world!

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